I'm currently in my last year of a Interaction Design Masters at Umeå Insitute of Design currently on Internship. I will share my work progress throughout the year. Feel free to view my portfolio. George Paravantes | Interaction Designer
I’ve been waiting for this tool to make its debut.
Apple intros iAd Producer utility for creating ads
This tool lets you create your own iAds to be submitted to the iAd network.
There’s a visual editor to create your Ad or you can dig in the code and build
out features with HTML 5 CSS3 and Javascript.
So if your a Developer get your copy free from Apple.
I’ll poke around and see what kind of goodies Apple has built into the first version.
I’ll be hitting up and posting some cool projects in the near future
I’ve been busy crafting some new IxD Projects both personal and
Professional work so once they get release I can talk about them more.
Stay tuned.
Once I found out red giant software was starting to build out apps for iOS
I was curious to find out what kind of tools they will build. “Enter Trapcode Loops”.
They make some of the best motion graphics plugins
for Apple Motion, After effects and Final Cut IMHO =).
One of my next Projects is to build an iOS motion graphics app. I’ll keep you posted.
for now “think particle systems meet accelerometer ” =)
This week we were introduced to multi-touch platforms. A recent UID graduate student and experience with Multi-touch platforms Ru Zarin demonstrated both hardware aspects and Flash development techniques to create Multi-touch applications. Here is a video diary of the progress and development I went though to build a Flash AS3 Multi-touch application.
This third week of experience prototyping had us working with Tellart. Matt Cottam and Brian Hinch demonstrated how to use open source hardware and web software scripting to access certain functions and features of the iphone. We were given the task (actually 2 days) to design a future pet both a hardware prototype along with some software sketches that demonstrated various behaviours and attributes of our pet. My team mate and myself settled on a concept of a not so distant time where you can build your own pet and it would grow with you through software and hardware upgrades.
RFID is increasingly being used for various logistic management applications. Furthermore its being also used to track products, people and animals. Although there are privacy concerns when we discuss RFID, it becomes useful to use RFID tags into various Interaction design Prototypes. Today we wrote a couple of quick software sketches in Flash and Processing to see how Phidgets RFID (passive tags) hardware is implemented in each application. Here is my video diary of Week 2 Arduino and Phidgets.
This weeks workshop has us sketching in hardware with Phidgets, and Arduino with Camille Moussette. It will be intriguing to see what we have to work through and come up with by the end of the week. What I’m planning to explore are physical/gestural interactions that control various types of media.
Arduino mounted onto a shield with a 3 axis Accelerometer.
Here is the first week of our experience prototyping course in stop motion animation. This tool is effective in creating quick and scenarios along with animated interface prototypes. A very talented motion artist/designer from Montreal named Julien Vallée taught us both practical and creative approaches in the art of stop motion animation and applying effective techniques to our interaction design scenarios and animations.
The next five weeks have been scheduled with various Experience Prototyping workshops. The first week had us building skills in using stop Motion Animation to storyboard and build scenarios.